Thanks for sharing. I actually wonder now if your experience happens fairly often, and Keivan's experience infrequently, though they're fairly similar circumstances. Integrating OSS or OSS concepts into a program vs a library have different implications but the engineering work required is the same. WinGet on paper, as a product, meets all of the requirements desired by the community. To appreciate the toll it takes on your competition in the OSS community is just alien compared to rules around corporate competition, where in the US there is effectively no scrutiny around imitation. It's a natural place for a team at Microsoft to land. I wish in your case that you didn't have to find out third-hand, but it does seem satisfying to think a bespoke game engine had that much reach!