By the way I once tried playing a first-person shooter or a PS3 using its gamepad - it felt like controlling an excavator (which is quite hard do fast and agile enough to evade and shoot an enemy). I believe a VR-like sensor could be as convenient as a mouse is.
Is this because you aren't used to using a gamepad? I know people who exclusively use console gamepads and struggle to use a keyboard and mouse to the same accuracy.
Just that it perhaps doesn't provide you with the accuracy of a mouse, that is why they add in mitigating features such as aim assist.
In some areas its been a problem with PC players playing on a gamepad, to take advantage of high refresh rates and FPS in conjunction with aim assist.
My point being that I have friends that have tried playing FPS games on a PC and have seriously struggled. Not because it's difficult but because it was new to them.