Developers Wary Of iPhone
forbes.com
forbes.com
Regardless of the rest of the article, that is a ridiculous complaint. First of all, the number of users with multiple iPhones is probably very small, and second, even if someone had more than 1 iPhone, why should they have to pay multiple times?
It's this mentality of the wireless carriers (and related companies/services) that they should squeeze every last penny out of their customers that I hate. I can't think of any other industry quite as bad.
Personally speaking, I can't wait to get my hands on one! I want to write an app that helps me record my food & exercise, I find it hard to remember later on, but the iPhone is a perfect device to help do it there and then.
If it's true that you can't really sell subscription-based services through iTunes, however, that's a much stronger argument.
Initially I though Andler's comment was silly, but then I though - How much of "Networks in Motions" revenue comes from selling multiple licenses to the same user? If greater than 15% of their revenue stream comes this class, then the iPhone does present a material risk to them.
Of course, the greater threat is more likely to be their existing revenue stream being reduced by iPhone/Google Maps, but that's a story for another day. July 11th, to be precise. :-)
Anyway, one update to Google Maps, and the entire business evaporates. That's what I'd worry about, not iTunes.
Aren't they just referring to no "real-time route guidance" to solidify their Google Maps (hence Tom-Tom & Garmin complaints in the article) or is this something else?