Is it? Because Google/YouTube, Amazon/Twitch, Netflix, Microsoft, Apple, Samsung, Facebook, Intel, AMD, ARM, Nvidia, Cisco, etc, are all part of AO Media:
* https://aomedia.org/membership/members/
The main major tech player I don't see is Qualcomm.
And most of those companies are also part of MPEG as well.
They're part of MPEG because of legacy reasons in having to deal with H.264.
$0.20 for MPEG-LA, $0.40 for HEVC Advance, and "call us" for Technicolor and Velos Media. $0.99 doesn't sound far off.
Very few Win10 users would want a CPU-targeted HEVC codec.
Intel, nVidia and AMD have that codec in their hardware. They are probably paying for a license to use these patents, they ship Win10 drivers for their hardware, and Microsoft publishes that drivers on Windows update.
Nearly 30 years after MP3, the only audio codec that could rivals mp3 at the standard rate of 128kbps at a significant lower bitrate was Opus at 96Kbps.
And MP3 is still by far the most popular codec due to compatibility reason.
This is similar to JPEG, although things are about to change.
AAC and Vorbis were doing this for years before Opus was on the scene. Opus is a further improvement on audio codecs, but not an unprecedented one.
This is a market that is voluntarily paying for perceived value.