I was having a similar argument with some relatives about the game Sorry! the other night. Yes, you get to pick which piece you want to move after drawing a card, but 90% of the game's outcome is determined entirely by chance
I played it growing up with a friend's family. It's awesome. It's a race game similar to Sorry!, but with some key differences:
- You play in teams, which adds a whole new dynamic.
- You maintain a hand of cards (people play differently, usually 5-7).
- You cannot jump your own piece (and you must fit your pieces into your "base" perfectly).
As a result, there are multiple layers of strategy, and the team dynamic makes the entire game more social and fun.