What have you used for your smaller games? And what would you recommend for someone with programming experience, but lacking experience in pretty much every other facet of game development?
What have you used for your smaller games? And what would you recommend for someone with programming experience, but lacking experience in pretty much every other facet of game development?
Recently there was a post about a game called BYTEPATH and the developer put up an entire tutorial on how they made the game including hacking into what little required code there was (the main event loop).
https://github.com/a327ex/blog/issues/30 https://love2d.org/
I've started using Unity for some 2d games (and faux isometric ones) and it's a bit of a blackbox but not as much of one as I thought it would be. Still not a fan of their licensing on the asset store though you can publish packages to git and itch.io without EULA nonsense.