But if you're building client software artifacts, to unit test or integration test involves building different software in a different configuration, with different software and running it in a test harness. To facilitate unit testing or integration testing client software you:
- Build with a lower optimization level (-O0 usually) so that the generated code bares even a passing resemblance to what you actually wrote and your debugger can follow along.
- Generate debug info.
- Avoid stripping symbols.
- Enable logging.
- Build and link your tests code into a library artifact.
- Run it in a test harness.
That's not testing what you ship. It's testing something pretty close, obviously, but does not bear any semblance to a deterministic build.