A New Concept for Usable Touch Interaction in Cars
theturnsignalblog.com
theturnsignalblog.com
It ticks over very slowly, 1 second is 1 minute when you hold the Minute(M) button down.
I just held it whilest driving and counted to the minute, and when I let go later and glanced it, it was right.
So satisfying. I think Mazda have announced that they aren't going for touch interfaces any more. Personally with more things becoming increasingly digital I find even more satisfaction in touching well made physical objects...
Whomever first came up with the idea should end up mentioned in historical footnotes alongside Thomas Midgely Jr.: Inventor of leaded gasoline and freon/CFCs; a man who probably caused more destruction than any other living organism in history.
My car has a physical button that is customizable. Much like the radio station preset buttons, but it could be for switching to radio or cd or bluetooth. I think there were a few other options besides just media, but there were only like 5 or 6 options in total. I would love to have a wider selection of functions available to set for that button, and to have at least a handful of programmable buttons that could handle some simple tasks like switching to Android Auto, toggle between Spotify and my podcast app, activate voice, or setting the climate control to a certain setting.
In addition to bringing back physical interfaces, I think car designers should focus on improving NLP/voice recognition to the point where a driver shouldn't have memorize keywords or commands (too much thinking is also very distracting).
Haptic feedback is like art imitating life.
Looks good, but it's utility value is equal to or less than landfill.
The industry could sell another trillion mobile phones, and it still wouldn't change reality: (a) it's uncomfortable to hold your hand hovering in midair for more than a few minutes (b) fingers are opaque and block screen real estate (c) to use a finger with precision requires tactile feedback (edges, textures, nubs) (d) a hand can't comfortably and quickly manipulate a screen larger than about 10 inches.
I look forward to the day when I can use a touch UI able to feel and sound like buttons, keys, sliders, etc. Until then, I will favor devices that don't use it.
You might also want to look at what Cadillac has just shown for their Lyriq EV:
https://www.thesun.co.uk/wp-content/uploads/2020/08/my23-lyr...
There are some very interesting display technologies for cars that have been at least the subject of experiments or small-scale applications. Imagine if the little HUDs, night vision systems, navigation displays and camera feeds that have been appearing in recent years could be combined, AR style. When you were driving at night, your main view could be enhanced with the night vision and danger recognition technologies. Essential navigation information, such as the required lane/path for your route, could be clearly visible right in front of you as you approached each junction, though subtle enough not to block your view of the outside. Displays from external cameras could be overlaid as appropriate depending on the type of driving or manoeuvres being performed.
There is so much potential in these kinds of technologies to make driving safer and easier. And yet manufacturers are going with touch screens and naff UIs, because shiny and, presumably, much cheaper for now.
"Q2 2020 In the 2nd quarter, we registered one accident for every 4.53 million miles driven in which drivers had Autopilot engaged. For those driving without Autopilot but with our active safety features, we registered one accident for every 2.27 million miles driven. For those driving without Autopilot and without our active safety features, we registered one accident for every 1.56 million miles driven. By comparison, NHTSA’s most recent data shows that in the United States there is an automobile crash every 479,000 miles."
But what is the performance like for other drivers of expensive cars? Teslas aren't cheap, so it's a reasonable hypothesis that their drivers might be more likely to take care of them than the owners of a 20-year-old hand-me-down that is nearing the end of its useful lifetime anyway.
What is the performance like for drivers in other cars that have relatively good driver aid technologies? This might be correlated with more expensive cars, but more basic models typically gain a lot of the safety tech as well after a while.
What is the performance like for other drivers of the same ages and experience levels as Tesla drivers? Given the cost of the vehicle, Tesla drivers might tend to be older and more experienced than average, and both of those factors are known to be strongly correlated with safer driving.
Or maybe Tesla's own statistics are based on such a small population that they might not be representative anyway?
Or maybe Tesla's "registration" of accidents is flawed, and lots of minor incidents go unreported in Tesla's stats but some of them would be counted by NHTSA?
Or maybe Tesla's touchscreen controls are simply so complicated or annoying that many drivers avoid using them as much as possible?
As I said, there are many plausible explanations that would make that "amazing real world safety data" look a lot less impressive. It's impossible to evaluate that record intelligently based on just the data you quoted.
Definitely is? Again, there's no way to tell from just the data you cited.
We don't know what Tesla counts as "registering an accident", and clearly it isn't a neutral observer here.
https://www.tesla.com/blog/model-3-lowest-probability-injury...
Do you have a source about the motorcycles being included?
0: https://www.alliedelec.com/product/nkk-switches/isc15anp4/70...
Would be cheaper than separate OLED displays on every switch.
You could even have assignable physical buttons on the steering wheel, with a HUD on the dash that shows what each button will do.
There's lots of different options and a touchscreen is the absolute worst one.
When driving touch screen is maps, all interactions come from the steering wheel or a voice command except for heating and thats pretty quick, its not like you dont have to look at what the dial is on for physical controls.
It doesn't necessarily have to support touch, but once you've dedicated all that space and cost to putting in a screen, making it a touchscreen becomes a lot more appealing.
And who gets to decide whether a change is "improving the user experience"?
Hint: It's usually not the user in this scenario.
I'm just fine with having a car where I get to choose whether I like how it works before I buy it and then it stays that way and doesn't give me any unwelcome surprises. I doubt I am alone in this. Magically self-updating cars are about as good an idea as magically self-updating operating systems, with the added wrinkle that if something is broken or confusing after the update, people could actually die.
I’d still like my car stereo, climate, beams, indicators and wipers controls to remain physical and be mapped on whatever new software. I will still change station and volume, I will still signal left and right turns (with the possible exception of BMW owners), I will still do a tactile search of my AC, find the big knob, rotate it a notch or 2, without keeping eyes off the road.