DropZap 3 rejected again on appeal. What should I do?
I appealed the DropZap 3 rejection but was informed today that the appeal was denied.
Should I remove DropZap or DropZap 2 from the App Store to try to get DropZap 3 into the App Store as is? But what if I want to release an update for a removed app? How would users react to a removed app?
Here's the text of the appeal that was denied:
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Please reconsider the rejection of DropZap 3. DropZap 3 has by far the coolest gameplay of the three IMO:
http://www.youtube.com/watch?v=K5qTrsxCHgI
It has been recommended that I combine DropZap, DropZap 2, and DropZap 3 into one app using the In App Purchase API.
But there are problems with this.
If I use the In App Purchase API in DropZap to provide DropZap 2 and DropZap 3 gameplay, what would happen to DropZap 2 which is already in the App Store? Whenever I would make updates relating to DropZap 2 gameplay, would I then update both DropZap and DropZap 2?
I don't want to increase the price of DropZap 2 or DropZap 3. If the way to purchase these is through DropZap, then the customer would pay for DropZap and then again for DropZap 2 or DropZap 3.
Also, DropZap provides two methods for global scores (my own + Game Center). DropZap 2 and DropZap 3 only provide Game Center. My custom method is laborious as it involves me manually checking submitted nicknames and I would rather not use it for DropZap 2 or 3 gameplay. Removing my custom method from DropZap is problematic since not everyone can use Game Center and so it would be like removing a major feature from DropZap.
Finally, DropZap provides three graphics styles, but I only want to use one for DropZap 2 and DropZap 3. Users may expect to be able to use all three when they purchase DropZap 2 or DropZap 3 gameplay.