One of the biggest problems with TDD is that it kind of relies on having clearly defined specifications. I don't know about you or other people here, but I've worked in a lot of places (many even called themselves Agile) where the work was not properly scoped at all. If you start doing TDD and the scope isn't clear, the goal posts keep on moving and things just perpetually take longer.
I think it's all about cost in the end. It's cheaper for companies to ship buggy code and then iteratively patch the bugs. Unless they're massive showstopper bugs (which normal tests should be catching anyway), it probably still comparatively works out cheaper to fix bugs as you find them.