I like the idea of morally ugly things in games, but often they minmax away or are forced on you by great difficulty. For instance, in Bioshock it's optimal to be nice to the little girls. The bad option is minmaxed away. And in Frostpunk it's kind of forced on you since the tech tree is all authoritarianism.
I wonder what it would be like if in the same game I could end up either the North or the South and still put up a good fight.