Valve launched Steam originally only with its own games then invited others to join. Now it’s a completely open marketplace.
Valve launched Steam originally only with its own games then invited others to join. Now it’s a completely open marketplace.
That said given I mostly only do short game sessions , maybe they figured that I wouldn't be that interested in it?
I've mostly played VR games in 30 minutes sessions about. I get dizzy beyond that and it's the time I've got available anyhow :)
[1] - https://store.steampowered.com/app/583950/Artifact/
Not to say HL3 wouldn't get more attention, I don't believe Valve treats their marketplace similar to Amazon.
[1]: https://www.youtube.com/watch?v=R0qZTS38cjw [2]: 6.4k likes vs 81k dislikes at https://www.youtube.com/watch?v=DA5mY8XqrHU
The game lost all of its players (something like 30 active daily users at one point), and Valve said they were rewriting it. They called it "the long haul", and that is where most of the dislikes came from. People paid for the game, paid for cards, and then were told they couldn't play anymore. The community was furious.
Sometime recently they did release a beta of the new version. I have a beta key but wasn't all that interested in trying it. I imagine most people feel the same way.
Honestly, I think the game was so bad that pushing it on everyone on Steam wouldn't have improved their numbers. It came at a very bad time -- card games were on the way out, auto battlers were on the way in. They gave up on Artifact and focused on Dota Underlords, and probably made the right decision. (I have not followed the auto battlers at all, so I don't know if people like Underlords or not. Maybe it's another Artifact, I'm not the right person to ask.)
There's a reasonableness metric there that needs to be evaluated. Nothing is simple. If you're giving in-house apps special privileges because you've implemented some core functionality using mostly generic APIs and just a few special hooks.. that's one thing.
If you're giving in-house apps special access to random "nice to have" things, or participation in various contexts (e.g. sales, promotions, etc.).. in order to boost your stuff against others, that's another thing.
The details matter.