It's kind of like the concept of "significant digits" in science. If your experimental apparatus can only measure a value with precision plus or minus one tenth, it's inappropriate to report your results with digits out the thousandths. Doing so would make it seem more precise to the reader, but the additional precision is an illusion.
In much the same way, using software in 2020 to guess what things "really looked like" can give viewers a false impression of how much we actually know about what things really looked like.
I find it hard to believe these academics would criticize Paul Philippoteaux for the Gettysburg Cyclorama despite it going far beyond the limits of the source material.
It is like the difference between a film adaptation of a text and the original text. If you see the film first, it will permanently colour your reading of the text, taking away from you the opportunity to draw your own meanings from a blank slate.
It's not about correcting the image to match what their eyes see, it's an artistic and creative act because a photograph/movie can never represent what the eyes see, and photographers/filmmakers have to interpret the image to get their message across.
The way these photographs look is as much part of history as what they portray - whether intentional or not. These enhancement processes will remove that part.
What does it mean for something to be "old"? What does it mean for something to be "well-preserved through time"? All of this is information that may not be significant to you, but it may be significant to a historian and their audience.
But for historical documents, the creators are usually hamstrung by technology, not embracing it. If they could have had 4K HDR, I'm sure they would have.
Van Gogh would still use oil on canvas to execute his vision.
With regards to Van Gogh, seeing how he likes to make his paintings three dimensional (if you ever had a chance to see his paintings in person) in additional to his sculptural works, I wouldn't be surprised if he became a 3D graphics or VR artist had he lived in modern times.