Demo or Die (1995)
wired.com
wired.com
It consists of 32K lines of assembler, 24K lines of C and 2K lines of Pascal.
Here is a video of the demo: https://www.youtube.com/watch?v=iw17c70uJes
[1]: https://www.spesh.com/danny/wireduk/
[2]: http://www.ntk.net/
d.
Demos are what got me interested in programming back in my teens and in the mid-late 90s I attended what few North American demo parties there were (NAID, Spring Break, and later Pilgrimage), even competing in and winning one (Spring Break '99).
It's been great to see the scene is still active and while things have changed dramatically with insanely powerful GPUs and mature 3D graphics APIs, not as defined by the hardware limitations as it was back then, it's still a really interesting space. I highly recommend getting involved.
Created by Jim Leonard / Trixter and he's done an excellent job. Selected demos from PC and Amiga with top notch production. I highly recommend Volume 3.
(edit: I see the email is Dan Wright which makes me also remember ordering a CD of MOD/demo music from him at one point in the 90s, by sending a check in the mail. It includes a song by FireLight who is someone you see in Game Credits because of FMOD sound library. I used to chat with him about demos on a telnet BBS.)
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