Rote learning is easier for the teacher: easier to teach, easier to mark. It's not just mathematics, it's all the subjects in school. Many of the "geniuses" merely survive school, nothing more.
Rote learning is easier for the teacher: easier to teach, easier to mark. It's not just mathematics, it's all the subjects in school. Many of the "geniuses" merely survive school, nothing more.
4: 2x twice
5: add a zero and divide by 2
6: a 3x followed by a 2x
8: 2x three times
9: 3x twice
Beyond that, it’s repetition of those tricks, plus the distributive property of multiplication over addition.
9: 10x, then subtract once.
> Rote learning is easier for the teacher: easier to teach, easier to mark.
You're right, but there's still a good reason to memorize the multiplication table: more advanced math builds upon lower level arithmetic, and so the less time you have to spend working on the low level details, the more time you can spend focusing on the higher level understanding. So you memorize the multiplication table so that you don't have to think about it anymore.
Take this from someone who could get through advanced complex analysis but who is also bad at arithmetic. Time plus checking solves all arithmetic issues but arithmetic never solves a realistic problem. Even balancing checks(not that is useful today) if you only know how to computer you'll be at a lost until you know what to compute.
If you want to find the hypotenuse of a triangle with side lengths A and B, the answer is sqrt(A^2 + B^2). It shouldn't matter how long it takes you to multiply A with itself because you shouldn't actually be doing that. Even if one insists on getting a numerical answer for say a word problem, you can use a calculator.
If knowing your times tables provides any benefit to learning higher level math, it's merely in mitigating the inefficiency of bad instruction.
For example, the usual example of a cyclic group is {0,1,2,3,4,5} with addition modulo 6. Maybe we start with 12 rather than 6 because it is familiar to old people used to analogue clocks. We end up with one example for each size. But we could also give {1,2,3,4,5,6} with multiplication modulo 7. Now the abstract idea of an isomorphism has a concrete example. [0->1, 1->3, 2->2, 3->6, 4->4, 5->5]. And we get a new perspective on generators. {0,1,2,3,4,5} has an obvious generator: 1. We are tempted to view 5 as an extra nuisance generator. But we notice that 6x6 = 36 = 5x7+1 means that 6x6 = 1 in the multiplicative group so 6 isn't a generator. And 2x2x2 = 8 = 7+1 == 1 mod 7, so 2 isn't a generator either.
Viewed abstractly, product groups look dull and easy. The Klein Four group is a product C2 x C2, and has four elements {(0,0), (0,1), (1,0), (1,1)}. Obviously the only set of generators is {(0,1),(1,0)} and there are two automorphisms, the identity and the map that swaps (0,1) and (1,0).
Those with a facility with arithmetic might play with {1,3,5,7} and multiplication modulo 8. Or {1,5,7,11} and multiplication modulo 12. But beware, you are venturing into dangerous territory. Which one of 3,5, and 7 is (0,1) and which is (1,0)? You are going to discover that the previous paragraph is wrong. (1,1) looks different from (0,1) and (1,0). It looks inferior and not a generator. But actually there are three minimal sets of generators {3,5}, {5,7}. and {3,7}.
Playing with similar examples gives a second insight into what mathematicians mean by isomorphism. The first insight is that names don't matter: an isomorphism is what a ConLanger would call a relex = relexification. You invent a new language by inventing new words for the same old stuff. The second insight is that we build compound names, with internal structure. We have primitive names, 0 and 1. We build compound names (0,0), (0,1), (1,0), and (1,1). Then the mathematical concept of isomorphism treats our set of compound names as a mere dust of points, discarding the structure. An isomorphism can as easily map (0,1) to (1,1) as to (1,0) because they are just names, like 3,5,7. A loose notion of isomorphism as "same shape" can trip you up, because the structure of the names isn't part of the shape.
Knowing your times tables well enough to play happily with simple examples can help learners appreciate the subtleties of advanced math.
Now let's consider taking just the first sentence on wikipedia for the Klein Four group:
> In mathematics, the Klein four-group is a group with four elements, in which each element is self-inverse (composing it with itself produces the identity) and in which composing any two of the three non-identity elements produces the third one.
Starting with the abstract definition, now it's clear what we're talking about.
The problem with math education generally tends to be that the teacher knows the concept that the students are meant to learn, but the students don't, and thus logical jumps which appear obvious to the teacher are not at all so to the student. Concrete examples which the teacher thinks clearly illustrate the concept just add noise that the student must cut through.
Consider for example the pattern 1, 2, 3, 5, 7... what is the sequence I am trying to convey? I bet you're thinking the next number is 11, but you would be wrong. It's 9. The sequence is n+1 = floor((n + n+2)/2). Of course there are an infinite number of patterns that would fit the data. Expecting you to pick the specific one of those infinite I had in mind would be absurd. So to is the number of potential truths in mathematics infinite - expecting a student to get the one a teacher has in mind from a finite number of concrete examples is likewise woefully impractical.
That's not really true. If you're doing calculus, solving some integral, you end up doing a bunch of addition and multiplication along the way. That's not the part you're trying to learn, which is my point—by having your arithmetic down pat, you can focus on the important things, rather then having to think about the low level details at all.