wptr++; /* Skip number of sprites in frame */
wptr++; /* Skip hotspot offset */
wptr++;
wptr++;
>Those last 2 pointer increments are skipping over data that goes completely unused, and it seems that at some point the data was removed from the ANM2FPA.EXE output.Yea... I wouldn’t have found that so easily I don’t think. I don’t just increment pointers like that, and trying to determine intent of someone else’s code where there are just two random increments... this guy must be a lot sharper than me!