BiVector.net – Geometric Algebra for CGI, Vision and Engineering
bivector.net
bivector.net
Grassmann.jl (features on bivector.net)
Anthony Lasenby, professor astrophysics and cosmology at Cambridge, is also absolutely still actively researching and publishing, all in the mindset of the GA4Physicists book. (See a recent (feb 2020) lecture of him here : https://www.youtube.com/watch?v=x7eLEtmq6PY&t=7s )
(GA4P is considered one of the few comprehensive and up to date treatments of geometric algebra, not just in physics).
I had fond memories of that, and was a reason I got into Computer Science and Maths. I wanted to recreate it, but I've never really tried to do it. These libs look like they could be just the thing.
EDIT: Or maybe more like this with all the optional lines and circles turned on. https://stage.geogebra.org/m/bm27Qwk5#material/ZvKsNnvv
I think it was probably a minicomputer, not a mainframe. Good interactivity was pioneered by minicomputers and traditionally not associated with mainframes.