But the cartridge claims to have IIS and Apache on it. Neither of those can run in 128 bytes.
But this pretty well isn't real. There's no way you could drive a workable Ethernet connection just from an RF output. Also the "screenshot" is completely fake, the 2600 has nowhere near enough video objects to output all of that.
[0]: https://en.wikipedia.org/wiki/Sprite_multiplexing
[1]: https://scarybeastsecurity.blogspot.com/2020/07/turning-400-...
Source: I know the 2600 well, I wrote and published a homebrew game: http://dos486.com/atari/
Each port has something resembling 5 GPIO pins (direction UDLR and the button) and 2 analog pins that work like the IBM joystick adapter interface - reset the capacitor and wait until you get a 1 to measure the potentiometer resistance. No interrupt connection, so it's totally polled.
I wondered how effectively the 5 joystick pins could be used to implement a bit-banged RS-232 interface. The Commodore 64 KERNAL did that over the user port, speeds up to 2400 baud. From there maybe you can implement PPP but you are still talking about getting a minimal TCP/IP stack on there.
Now ... you probably can't drive the display at the same time.
And I'm sure the TCP/IP implementation would be super limited and only one TCP connection possible at once. Some caching reverse proxy would be needed. And maybe even then only fixed length responses with little or no headers. Could it be done in 4Kbytes of ROM?