Results: https://marcan.st/transf/latte_stitched.jpg
Edit: sorry, the link was previously the (lower res!) Chipworks shot I'd annotated previously. I got confused. Replaced with mine. It's less clean but higher resolution than what they released.
At the highest zoom I could get I could just about make out individual bits in the eFuse array. This is a Wii U GPU (Latte).
https://marcan.st/transf/latte_otp_slr.jpg
No chemicals needed. I'm probably one of very few people crazy enough to do this mechanically, but it clearly works!
Here's a single shot done with a reversed cheap kit Canon lens of a PS3 GPU (RSX), again with the scraping method.
https://marcan.st/transf/rsx.jpg
I do happen to have access to a SEM too, and obviously that gets a lot more fun. Here's the same eFuse area (again this is still the mechanically deprocessed chip!):
https://marcan.st/transf/sem/latte/20161210_201044.png
I think the mechanical delayering usually gets me to M1 or so, though it's not completely consistent depending on the specific process. Some chips work better than others.