Luckily browsers don't matter, and newgrounds has their own flash player you can launch content with.
Luckily browsers don't matter, and newgrounds has their own flash player you can launch content with.
I think a large part of the flash animation scene being as big as it was was simply that it was the only real way to do video at the time, and so it was popular because video is engaging, and animation was the way to do it when video was big, bandwidth was limited, and browser support was bad.
Now that YouTube exists and video hosting is free, bandwidth is plentiful, and when everyone has a smartphone camera and can shoot some video super easily, the cost of animation is much higher than the alternative. If you do want to put in the effort, you go where the eyes are and render the animation to video and upload to YouTube.
Web platform games very much did replace flash games over time. I'm not saying that it being bad isn't a part of it, of course, but I don't think it is the lone factor.
Tech affects community affects affordances affects distribution pipelines.
codepen?
github pages?
We all invested in responsive layouts and dropped the rich, absolute and hand made layouts of yesteryear.
Huh? Sorry, I can't make head or tail of your comment. Is it intended as sarcasm?
So ... there's nothing like Newgrounds at its peak, then.
The requirement is _far_ beyond simple hosting. The creation process has to be 5 minutes to an animation from zero domain experience, and an hour or two from a game. Flash's tools were _that good_.