I would be really interested in a similar book/workshop but for graphical text editors.
My initial implementation was based on this book and used one rich TextView with Spans to do the rendering. After that turned out way too slow I switched to drawing everything myself using the Android 2D drawing API's. It was a fun side project and I learned a lot from it.
I would love to hear about a "first line to last line" tutorial for a simple GTK app in C, python or preferable rust.
To me there seems to be a huge diffuse overhead to GUI programming, which is discouraging for my kind of brain. I thrive building tree houses, but despise puzzles.
Anyone got a link?