We're aiming for something that plays a bit like Legend of Zelda but allows you to interact with the world in a manner closer to Dwarf Fortress. We're also trying to keep movement fluid and dynamic with lots of opportunity to use the environment around you as you move throughout the world.
All of this is a work in progress (hence the pre-alpha versioning), but we already have a few hours of gameplay with dungeons and caves to explore, lots of items to craft and find, and several skill trees to upgrade. In the long-term, we're aiming for more procedural interaction with elements of the world.