It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has ruined mobile gaming and is now making its way into console and PC gaming. As an intern I attended a company-wide meeting where the CEO proclaimed that game quality didn't matter and making money is the sole focus. On the other side of the war, a very vocal subset of the gamers is treating gaming as the only purpose their lives have, and will viciously attack developers personally with death threats and doxxing, or review-bomb even unrelated games into oblivion if the game publisher did something wrong. Which will hardly affect the giants at all (what will you do, not buy the next game from a popular series?), but can crush indie developers. Not to mention the whole work culture that expects any game developer to work 80h per week for less pay because you "love gaming".
CDPR devs must be close to a nervous breakdown by now. Crunching for months/years despite their bosses promising it won't happen, seeing their game released too early and then ripped apart by critics and fans, and finally getting their personal data leaked.