They don't buy cosmetics just to show off their status, but to actually make their character look different when playing with a group of people who can see it. It's rarely "oh look - expensive" it's more "oh look - freaking Cowboy Ursa lmao"
When you avatar persists across multiple different games, it makes sense to have an ownership mechanism that isn't managed by a single central authority.
In VRChat, you can be any model.
If I had a game, I wouldn't care who owned the NFT. It's not a value add. As far as I'm concerned, anybody could use it.
Games don't honor any fiat currency or stocks I hold, any unlocks I made on other platforms, or my Reddit upvotes.
This is going to go nowhere.
It's going to be huge for VR in particular:
- https://www.roadtovr.com/getting-social-oculus-unifying-mult...
Even granting people who buy limited amounts to show support, its very easy to price them out of the market fast.