Show HN: Freeciv-Web
github.com
github.com
I played on easy for some rounds - and no KI was hostile to me. Until some freaking neutral swiss diplomat initiated a unrest in one of my cities and basically stole the city from me.
Roughly a year ago I tried out the various FreeCiv desktop clients for Windows. I found the Qt one to be easily the best of them, although it was by no means well polished. Could be that the web client is the best choice.
Colonization is one of my favourite games of all time, and I still play it on occasion even after all these years!
If not, was this a gamedesign choice, or a technical one? Because in the standalone desktop one, it works and I want that.
edit: ok, never mind. I can load specific games at start. But just save once per turn. So that would work, if it would load properly.
Must .. resist .. temptation .. uughgggh...
We started playing a game via email and it's been fantastic. It hits all of the sweet spots:
- Playing a favorite game
- Playing with a relative/friend who also loves the game
- The async nature of email means we can play when we have time since we both have jobs and families
- The slow playing forces you to really stop and think about each turn
Highly recommend it.
It seems like some games (Diplomacy in particular) should almost explicitly encourage the medium of mail rather than table top play.
I think of this every time someone mentions "man, the lag here is terrible"