That was sincere, but so is this: It's not going to get sustained downloads. It doesn't look like a good enough game. I don't even have the slightest urge to download it.
So here's your marketing strategy: 0) Play your own game for an hour straight 1) Hassle your personal friends and family to download it and play it for 15 minutes (we'll be easier on them) 2) Ask for and listen attentively to their feedback 3) Use the knowledge you gained in steps 0-2 to make a better game 4) Repeat