Oh absolutely. It's that smasher skill to edge out an advantage when the only real limit is input speed. Made those later "press X repeatedly to survive!" quick time type things super easy.
I hated those quicktime events... yeah I saw the point of having a high quality pre-rebdered video with a gameplay element, they were just so tedious. I can't stand it when games still occasionally use the "quick, mash this button!" approach, though it is thankfully not as often these days