Add Global High Scores to Your iOS Game w/o a server
iostutorial.org
iostutorial.org
FTFY
The title is misleading and disappointing. I was expecting some cutting edge, peer-to-peer, mobile device storage mechanism. Instead I got a fluff piece for a cloud storage service. (To be fair the service looks like it could be useful).
I don't know how much you can extend this example (don't know much about Parse.com) but there's a whole lot of stuff that you can do with leaderboards that won't be handled out of the box by most platforms (except mine of course heh) - things like storing character and level information, screenshots, replays, etc with the scores, to make them a lot more interesting than a name and a number.
"persist to the cloud"
Oh, and depend on a third party service provider for basic data storage functionality. (Note, what Persist is doing is a cool idea. I just find the title and implication misleading)