There are oddities with windows on a mac that make it seem like an overall worse experience. The trackpad driver apple supplies is sub par, there is no way to enable tap to click that I can tell at all (much to my chagrin as the artificial trackpad clicking on new macs gives me wrist strain due to having to smush your finger on a flat unmoving piece of glass). Mouse control on windows is also terrible. You set your scroll on a mouse to something like 4 lines or whatever, anything so you aren't just wheeling the thing out trying to get down the page, then you unplug the mouse and the settings carry over to the trackpad and it scrolls at lightspeed. I think in general windows is simply a poorer OS from a ux standpoint too, and the regular users have gotten used to this terrible experience. There is a lot of perceptual lag and hiccups just navigating the system, even on a beefy workstation with 4 cores >3.0ghz each which makes no sense to me. It makes no sense why windows explorer should even have delays. Why the start menu should have a delay. Not sure how regular windows power users tolerate this OS. It's as clunky as I remember XP being despite the hardware I'm trying these days being way more powerful; 20 years and no ux experience because microsoft knows people and companies will buy it anyway. Software seems in general to be slow to start, and slow to stop, in contrast to mac os, which must strive to be a better user experience if it is to poach customers from microsoft at all.
That being said, take a game that's been ported to both systems and run your mac in bootcamp with windows, and its not uncommon to pick up a good 10-20fps at least on games. I'm sure enterprise software especially the adobe suite runs a lot better on macos, because there was more engineering effort optimizing this port. I remember TF2 was most sriking on my 2012 macbook pro. On the mac OS side I was getting like 30-40fps on medium settings. Decent, I guess, for an ancient game. On windows in contrast, I was pushing 90fps, and it looked a lot better. That was the case for every single game I've tried.
The hardware drivers for things like CPU, GPU, the meat of the system, are much better on windows because the manufacturers just spend more effort building better drivers for this far larger market. Apple specific-sourced hardware that isn't an intel chip or some discrete GPU, like the trackpad experience, the display experience, how the fan is calibrated, are all subpar entirely on windows because Apple doesn't care to improve the bootcamp drivers. They are known to be supar, and on some Macs, the community even recommends their own drivers to use instead of the bootcamp ones, because Apple doens't care about the bootcamp experience.