When you need to store lots of files on disk, it's a common pattern to spread them out in subdirectories. For instance, instead of `files/2d8af74bcb29ad84`, you would have `files/2d/8a/f74bcb29ad84`.
When you need to store lots of files on disk, it's a common pattern to spread them out in subdirectories. For instance, instead of `files/2d8af74bcb29ad84`, you would have `files/2d/8a/f74bcb29ad84`.
That isn't how inode filesystems work -- if you change a file's permissions, it's just an inode update on the file -- not the containing directory.
Even in DOS-type filesystems (FAT/exFAT), it's just a record update in the corresponding dirent for that file.
If you add a new file to a directory, that causes an mtime update on the directory's inode.
The rest is accurate -- many older filesystems have lookup performance that scales poorly with directory size (for DOS filesystems and BSD UFS, you have to do a full directory scan). Also ls defaults to sorting output, which is O(N log N) and can be slow in large directories.
I'd also never put sqlite on NFS. Locking is often broken on NFS. Unless you can guarantee a heterogeneous environment. I can imagine some Excel guy in marketing is going to launch his SQLite UI on Windows and completely hose it all.
I think breaking down large collections in subdirectories is mainly done in order to ensure that it'll work even with FS that don't deal well with very large directories and also because it makes inspecting the files manually a little more convenient given that many file explorers (and especially the GUI ones) can have trouble with large directories.
I’d expect it to take up slightly more disk space. More importantly, the more indirections, the longer it’ll take to get to the file.
I don't know exactly how Linux does it. Windows hands off whole paths to the filesystem, so this idea is possible there.
In FreeBSD, there is a generic routine (lookup(9)) that goes component by component, so at each step the filesystem is only asked to resolve a single component to a vnode. I think a clever filesystem implementation (in FreeBSD) could look at the remaining path and kick off asynchronous prefetch... but I am not aware of anything doing this.
There are two modes you can implement for your filesystem: in the so-called 'high level' mode you get the whole path. In the 'low level' mode the filesystem asks you for one piece of the path at a time.
The low level mode seemed faster in my tests, and I think it's also closer to how Linux kernel works internally?