The issue here is that there's a mismatch between the probability distribution and result. In reality, either the equipment will fail some time on entry/initialization and won't be able to complete
any missions, or it will work for one and thus probably work for a hundred of them.
If you promise one run and fail to complete it, it's a disappointment, but eh, it was a high-risk mission anyway. If you promise a hundred runs and fail to complete even one, you'll catch a ton of flak. If you promise one and complete a hundred, you're a hero.
The math checks out that way, especially when one single mission is good enough to get the funding anyway. Everything else is literally a bonus, why promise ten when they're paying you for one?