Very cool.
I tried to run the form example in the API documentation, and it complains that js-bidirectional-input is undefined. Am I doing something wrong?
The Wescheme environment is meant to pair with the curriculum of the Bootstrap project (http://www.bootstrapworld.org/)
Here are some examples that highlight the features in WeScheme. Each includes both a runner and a live editor link to the source code.
A simple game:
http://www.wescheme.org/view?publicId=messy-humor-truck-adopt-outdo
A sierpenski triangle program: http://www.wescheme.org/view?publicId=pasty-brawl-frank-vomit-would
A more substantial demo of the image libraries: http://www.wescheme.org/view?publicId=haste-foggy-grief-hatch-gloom
A simple 1-tick-per-section counter that resets when you press the button: http://www.wescheme.org/view?publicId=queer-decay-slush-speck-stage
I'm in the middle of a rewrite of the underlying evaluator and libraries during this summer (http://hashcollision.org/whalesong), and hope to deliver in the next few weeks so that people can play with it.I'm in the middle of a revamping of the runtime and its libraries, which will hopefully be released in a few weeks.