No, because improvements don't scale that way.
320x200 was more or less where graphics started.
640x480 was much better.
720p was a lot better than broadcast TV.
1080p was a very nice improvement for a lot of uses.
4K is visibly better, but mostly eye candy.
8K is pointless for a desktop monitor.
The steps give you 4X the number of pixels. At 320x200 you're severely constrained in detail. You'd have a hard time for instance accurately simulating an aircraft's cockpit -- you don't have enough pixels to work with.
1080p to 4K is in most cases not the same kind of difference. There's little for which 1080p is actually constrained in some way and require sacrificing something or working around the lack of pixels.
This isn't because modern software design is bloated and sucks, but simply because improvements diminish. Our needs, abilities and physical senses are finite.