Do you think the large performance benefits can be achieved for any general web app (e.g. if I rewrite my Vue app's render functions to using a canvas instead of the DOM) or is the canvas' benefits mainly for niche workloads?
Using the terminal as a case study, its DOM renderer needs to swap out many elements per row in the terminal every frame (the number depends on text styles and character widths) and we want to maintain 60fps. It's also not just a matter of maintaining low fps since more time rendering means less time processing incoming data because they share the main thread, which means commands will run slower.