It must suck to be a competitor now. The good cards tended to be pricey to buy in eaches before this mania.
What I've found fun, especially as the game has evolved to well past the number of mechanics we would nostalgically like to play with, is to build sets of balanced decks that we can each randomly play to pick with, facing pre-builts of similar power against each other, so it's back to being a game of chance and basic strategy at playtime.
We do miss (and sometimes use online players to do so) playing with deck design as part of the competition, since using digital cards we aren't as limited by wallets.
I thank the internet for proxies and fan clients.