Blizzard Sends Cease-and-Desists to Diablo II: Resurrected Modders
kotaku.com
kotaku.com
The original Blizzard allowed the community to play with their games beyond the intended main experience of the game. They could have taken the route of making all their games as open as possible, providing the modding tools themselves, and then rewarding the best ideas because they can easily spawn another genre which opens worlds of possibilities. Unfortunately they have become yet another games-as-a-service company that provides theme park style experiences with guard rails for the players, and apparently won't hesitate to slap people on the wrist when they attempt to deviate from this.
It's soul is gone, and I don't even have hopes for D2:R, it might be fun for a bit, but it will not last as long as they hope. They will not provide the same freedom to the players, and the guard rails just get boring rather quickly.
Blizzard has never been afraid to come down hard on it's fans. I think they may have even invented it in 98 with how they handled the bnetd situation [1]. I had certainly never heard of something like that before the bnetd thing happened.
> This allows players to access full multiplayer functionality of Battle.net capable games without a valid CD key, by connecting to a bnetd server.
It's nothing compared to Activision/Blizzard, in my opinion. The fact that they provided map editors for WC and SC is what I mean. They used to allow a level of community control and sharing that in recent games is not there anymore.
Your betrayed your communities and began delivering only what investors wanted. Activision and conforming to today’s shitty standard for game releases ruined you.
profits