Actually, this is where 3d stacking changes the game. With 1 additional vertical layer, you can get double the memory at practically the same latency, as the source of latency is related to the wire distance (and capacitance) in the 2d plane. Latency can be lowered with 3d stacking as well if you reduce the 2d area of the memory array. This is how the industry will keep scaling going when 2d feature sizes can no longer be shrunk.