There is a huge problem with even getting existing code to run on different machines. My team's work was primarily dealing with taking lots of project code (always emailed around, with versions in the file name) and rewriting it to produce data products that other people could even just view. Generally we'd just pull things like color coding out of the existing code and then write our processors from some combination of specifications and experimentation.
I'd agree that "unit tests" and trendy best practices are probably not the full answer, but the article is correct in emphasizing documentation, modularity, and source control. Source control alone would protect against bugs produced by simply running the wrong version of code.