He mentions 4:2:0 chroma subsampling. But he doesn't mention chroma siting. Or alternative sumbsampling schemes. Or matrix coefficients. Or full-range vs video-range (a.k.a. JPEG vs MPEG range). Heck, how you even arrange subsampled data varies by system (many libraries like planar; Apple likes bi-planar; etc.).
I'd love to see more support for rendering subsampled Y'CbCr formats so you don't have to use so much RAM, but it gets complicated quick.