I am surprised that high quality web apps still seem just as rare in 2021 as they did in 2009 despite the explosion of tools. i.e. apps that do something non-trivial, where the network usage disappears under "acceptable interaction time", where the UI toolkit is consistent & discoverable, where nothing is broken.
But it's still true - if you want to program software that people use, it's using web technology or it's a video game or it's a tiny tiny niche.
I've yet to use a webapp that I found truly inspiring in execution and design. I may just be a snob. It's possible, but most of the time it always feels like once you're starting to settle in and really use a webapp, the seams show themselves somehow: the browser hiccups, a server is slow, the React filler boxes linger for just too long. However, this doesn't really matter; the real goal of webapps is mostly to generate economic activity.
In the past, this caused me some existential grief. I deal with it by simply avoiding any dev work related to the web. For my own projects, I stick to native apps. I think it says something when I choose putting up with Xcode vs developing for the web. :)
Or it’s a mobile app (though that can overlap with both video game and tiny niche if you want to make an app that covers all three bases at once).