I love this game, have played at least a hundred hours of it in my childhood, and this seems … nice? What in particular makes this so amazing?
More recent games use flexible approaches to allow for different aspect ratios, which would behave similar to eg. fluid design on the web.
Jon Burton of TT Games has an interesting Youtube channel where he goes over some of these old school development techniques, if you wanted to learn more; eg. https://www.youtube.com/watch?v=96DO4V8qrR0 uses a lot of techniques that would be difficult to extend to a 16:9 display.