10 years of WebGL experience on the field prove otherwise.
There are browser flags to disable black listing, which is something that regular Joe/Jane has no idea whatsoever that they exist.
Besides, you can head off to webgpu.io and follow up on meeting minutes.
Even better, attend the upcoming WebGL/WebGPU meeting from Khronos (registration currently open) and pose that question if you prefer to hear the same from the browser vendors themselves.