Always wondered why they haven’t remade the 2D games to just match the look of Yoshitaka Amano’s concept art. The monsters in the games were nearly always straight Amano digitizations, and looked out-of-place next to a world of semi-chibi reinterpretations of the PCs and NPCs (which always read to me more as compromises in the name of animatability, rather than a truly desired visual style. See e.g. the character menu portraits in the original FF6, which were also Amano art.)
Why not make the rest of the world look like the monsters? Amano’s original art is still right there in their archives, cleaned up and digitized for their own art books and everything. Just take those, draw a few variations each, and use them directly as visual-novel-style taking heads in dialogue and battles; and then make much-closer-matched 3D models / hi-res spritework of them for overworld navigation.