"DEVELOPERS! DEVELOPERS! DEVELOPERS!"
"DEVELOPERS! DEVELOPERS! DEVELOPERS!"
But whatever the exact number, the point stands. In most cases, not supporting iOS is a silly business decision.
Do you? It sounds like you're implying that they can't do it, despite also pointing out that they easily could.
That's the AppleWin port which relies on non-redistributable libraries, using the iTunes compatibility libraries.
There's also upstream the WinCairo port, which is redistributable. (can be downloaded from Buildbot at https://trac.webkit.org/wiki/BuildingCairoOnWindows#Download...)
It's just that Apple doesn't want to make Safari as a whole available on Windows, while making it easy for others to develop browsers using that same engine - even on Windows.
(WebKit isn't enough; I often need to test Safari behavior specifically)