That's not true anymore with online updates and early access on steam.
You can ship a game with lots of bugs and missing content, as long as the price is set in consequence.
You can ship a game with lots of bugs and missing content, as long as the price is set in consequence.
The soon to be classic example is cyberpunk. Funny this actually happened to them before with the first Witcher game, originally very buggy and had a re-release that patched it, but they were a smaller studio then and their reputation effectively unknown.
It's an incredible progress for game developers that they can ship a buggy/incomplete game and improve it over the next year. (And you can write an announcement with every update to drive sales!)
- Someone.