It's also not something only I think, but I don't have a good resource at hand. Questions like this are always disputed anyway. When books came out they complained about the youth wasting their time reading books! (so much to the "reading a book is so much better" comment above.)
Half an hour is also completely unreasonable for playing most games. It rules out playing the good games, leading them to play the pay2win gambling bullshit. If the kids are very small, ignore what I write, but if they aren't think twice about this.
You see that observation echoed in the context of alternative strategies, as described on https://www.additudemag.com/adhd-teens-video-game-rules-limi... for ADHD (whether that exists does not matter here, in any case the strategies listed there are not limited to it) for example. I read better sources, but I don't find them now, probably just some random articles with some experts attacking a majority position (that screen time limits are good) that I thought convincing, like they pop up sometimes.
I probably allow my kids too much time with screens, but the flip side is that, if they don't have screen access for a few days, they don't really care. They'll read some books or play outside, no big deal. I get wary of setting hard limits on their screen time, because (knowing their personalities) they would then never accept if they didn't get that time for whatever reason, and constantly be trying to make sure they get their screen time, rather than the current state of affairs where missing their screens for a day or two doesn't phase them one bit.
All of that taken together means the odds of 'screen time' being a productive endeavour are IMO much smaller than they once were. If the overwhelming odds are your kid is going to be sucked into a skinner box for the duration of their screen time it seems prudent to put limits on that which might limit the damage being done.
Of course none of this is a substitute for knowing your kid as an individual and tailoring conditions to what's best for them, versus any kind of blanket rule stuff.
My nephew was the same way, it’s not better or worse than how we grew up just different. What people forget is escapism is normal behavior. Games, TV, Radio, Music, even Books have all been blamed for the younger generation not being productive except fun is also useful. Watching hours of TV doesn’t seem like a great use of time, but the 3,001th hour leaning a musical instrument, woodworking, or whatever has serious diminishing returns. Kids don’t actually benefit that much from doubling down on what adults think is important, just look at all those Asian countries that don’t turn hours of cram school into massive economic advantages.
Aside from watching movies every once in a blue moon, they only have access to specific games (all of which fall in the educational category), so no endless content feeds and no micro-transaction BS.
At one point, they got into one game enough that they'd demand daily screen time, but then the novelty wore off and they stopped asking.
Most days, they just spend their play time doing other things and screen time doesn't even come up.
I place TV at the absolute worst of the spectrum, so I don't have one. In addition to the tendentially trashy content, it is also typically used as babysitter, which contributes to the factor.
But there are also lots of interesting stuff to do with a screen; most importantly, they can be done together.
Same can be said about TV programs.
I watch Bluey (and only Bluey) with my one year-old daughter, and have genuinely learned wholesome, positive parenting techniques from watching this family of cartoon dogs interact.
That's not to say that there isn't a whole lot of garbage, but, like all media, TV programs follow Sturgeon's Law too. https://en.wikipedia.org/wiki/Sturgeon%27s_law