Dismissing Apple's <model> HTML element proposal because WebGL/WebGPU on <canvas> already "solve" the problem feels short-sighted...
Under that logic, shouldn't we replace <img> and <video> elements with WASM modules for ffmpeg/libjpeg/libpng rendering into a <canvas> too?
Or hey, maybe we could drop HTML altogether and just render all content from WebAssembly straight into the <body>?