The thing about these early language designs is that it's really only their "toy" language subset that's truly easy to program. Once you try and extend a comparatively simple language like PASCAL to deal with all the complexities of truly large-scale software development you end up with something not unlike ADA, where the verbose syntax just gets in the way of surveying a complex program effectively.
I think Go and Rust both made very good syntactical choices in picking just a handful of very short mnemonic keywords (and symbols like {}) for things that simply have to be foundational language features, while making longer names fully idiomatic for identifiers that are defined in the code.
Of course the PASCAL language family makes very different choices here (as do other languages, such as COBOL and BASIC). I'm not saying it wouldn't be cool in some way to see a language design with e.g. a Rust-like featureset and PASCALish syntax; I just don't think it would ultimately be easy to learn and use practically.