My biggest complaint about perceptual colour spaces has been that they make working with colours near gamut boundaries really hard. For example, with #ff0 (yellow) in LCH, you can’t tweak any of the three parameters in either direction without going out of gamut (play with it at https://css.land/lch/ to get a vague idea of what I mean, though it doesn’t handle going out of gamut well). Yet such colours have plenty of practical value, and it’s a shame that many things eschew them because they’ve drunk too much perceptual uniformity kool-aid. Colour palettes often just don’t have any decent yellows at all. (To be sure, you do need to use such colours with care, but to remove them altogether is distressing.) For colour pickers especially, perceptual colour spaces have just been no good, because of their weird shapes and because you’re more likely to want to pick interesting colours nearer gamut bounds.
So I’m really glad to see this, because it’s just what I’ve been grumbling about the absence of. Thank you Björn, I continue to enjoy your work!