As an iOS dev who's had to deal with Apple's lovely rules, could you go more into this part? I'd like to hear more.
'... why "the market" hadn't already corrected [Apple's ability to cut people off], and why regulators hadn't.
'... why "the market" hadn't already corrected [Apple's ability to cut people off], and why regulators hadn't.
Because there are a lot of money to be made, iOS users spend a lot more than Android users, that's a well known fact. If you don't build an app on iOS, someone else will. There are always developers who don't know enough, or simply don't care and keep building apps for iOS.
> why regulators hadn't.
They're starting to notice the problems. Recent regulations from overseas and the Epic lawsuit will draw attention to it.